ME Course List
MAD3053 Colour Concepts, Theory and Planning
色彩观念、理论与策划
This course is designed to give students an applied knowledge of the theoretical, natural, psychological, cultural and aesthetic meanings colour has across all media. In addition, students will be encouraged to think of colour as a perceptual and scientific phenomenon. Students will be exposed to colour perception as part of a holistic sensory experience, particularly audio-visual. The Munsell Colour System and 3D model/chart will be used to demonstrate and explain the nature of colour which is perceivable by humans.
Check DetailsCCM4063 Commercial Space Planning and Facilities Management
商业空间策划及设施管理
The course will provide a comprehensive coverage of the Meetings, Incentives, Conventions and Exhibitions (MICE) under the Cultural and Creative Industries. It will also brief about key marketing and managerial aspects as well as details of requirements for congress, conference, training and exhibition centres, hotels, universities, galleries and visitor centres. Facilities management will be explained together with case studies or examples.
Check DetailsTRA2033 Communication and Translation
翻译传讯
This course provides the students with the knowledge and skills base to achieve a competency in translation and bilingual communication. Fundamental theories of bilingual and bicultural communication will be summarised. Students will apply the theoretical framework to perform translation and bilingual communication in diverse professional and cultural contexts.
Check DetailsEURO3013 Comparative Politics of Central and Eastern Europe
中、东欧比较政治
This course examines the Central European states of Poland, Hungary, the Czech Republic and Slovakia in historical and comparative context. It begins with a discussion of the nature and weaknesses of the Communist regimes of Eastern Europe and the causes and processes of the 1989 upheavals in the region. It then considers the paradoxes and obstacles in the course of post-Communist transition to democracy, the market economy and the civil society. The key issues of democratic consolidation and pro-market transformation will be addressed.
Check DetailsPOLS3223 Comparative Politics of the British Commonwealth
大英联邦比较政治
This course intends to look at the influence of British “Westminster” tradition on the global political systems. It begins with an examination of medieval English history of England which set the shape of the parliamentary model being followed in many countries of the world today. It also attempts to examine the origin of democracy in the “Westminster” system, and its extend to its application among the Commonwealth of Nations. Finally, it also reveals the bonds and the quarrels which Commonwealth countries had over the course of the Post-World War II period.
Check DetailsCOMP3173 Compiler Construction
编译原理
This course introduces the concepts that underline most of the programming languages students are likely to encounter, and illustrates those concepts with examples from various languages. Topics include syntax and semantic analysis, bindings, type systems, programming paradigms, control abstraction and flow.
Check DetailsMATH4033 Computational Finance
金融计算
To introduce computational methods for problems in finance, including the computation of market indicators and option prices. The market indicators include stock and option indices. The option prices are based on the Black-Scholes model. Finite difference methods, Monte Carlo Methods and Binomial Tree Methods will be introduced.
Check DetailsTESL4043 Computer Assisted Language Learning
电子化语言学习
This course aims to: (1) explore the role of Computer Assisted Language Learning (CALL) in language teaching and learning; (2) equip students with the necessary skills and knowledge to integrate the CALL component into the curriculum.
Check DetailsMAD3103 Computer Game Design
电脑游戏设计
Like a number of courses in Media Arts and Design, this one is also based on skills, and intends to provide a strong foundation of computational concepts that can be found supporting user interfaces and games in different platforms. This will allow students to apply these techniques when developing new interfaces and games. Contemporary media, such as smartphones and tablets use these interfaces as the windows and face of intelligent games. As such, no matter how sophisticated and engaging visual interface and interaction becomes, they are still driven by intricate computational concepts and the meticulous application of those concepts. The course content takes students way beyond simple interfaces and will explore a number of input modalities (including webcams and microphones). Special topics will be introduced from time to time so that students can expand their skills in areas such as path-finding, cellular automata, and cellular and generic algorithms.
Check DetailsCOMP4033 Computer Graphics
计算机图形
This course introduces graphics hardware architectures and systems, 2D geometric primitives, geometric Transformations, 3D graphics, 3D object representations, rendering and implementation algorithms, curves and surfaces, animation, etc.
Check DetailsMAD4023 Computer Programming for Design
电脑程序设计
Rather than teaching programming language, this course will focus on teaching students how to use a design method in a practical manner that is based on extant research. Students will understand how good computer programs can help them to channel their creativity in a way that may be programmed in widely-used computer programming languages. Students will learn how to decide what the program should do for them, by learning a set of techniques that will enable them to develop their programming requirements. They will also learn how to produce programs with consistent yet flexible structures, since improvements later will always be required. A key skill learned will be to build tests into the programming process in order to increase the reliability of programs.
Check DetailsCOMP4113 Computer Vision and Pattern Recognition
计算机视觉和模式识别
This course covers basic concepts in computer vision and pattern recognition. Topics include image sensing and camera perception, 2D image analysis such as filters, edge detection and Hough transform, pattern classification, physics-based vision, stereo and motion, and solid model recognition. It concludes with current trends and challenges in computer vision and pattern recognition.
Check DetailsCOMP4023 Computer and Network Security
计算机和网络安全
This course introduces the fundamental concepts and techniques in computer and network security. Topics include basic encryption techniques, cryptographic algorithms, authentication and digital signature, public key infrastructure, access control, security models, as well as their applications to, for example, IP security, Web security, and trusted operating systems. In addition, it discusses other system and programming related security issues, including non-malicious errors, computer viruses, and intrusion detection.
Check DetailsTRA3123 Computer-Aided Translation
计算机辅助翻译
This course aims to provide students with basic training in computer-aided translation (CAT), helping them acquire knowledge in and understanding of CAT, machine translation (MT) and other translation technology utilized by translators in the industry. Significantly, this course equips students with hand-on experience in the application of MT and CAT tools, including Trados and/ or Déjà vu: technology designed to increase translation efficiency and enhance translation quality.
Check DetailsMAD2043 Concept Development for Time-based Media
时基媒体概念发展
The course will explore the use of composition and frame, introduce directing methodologies, and explain editing principles and sound elements. Students will be required to create a number of methods for developing and communicating concepts in time-based media, such as creating treatments, make inspirational sketches, design characters and objects, and develop storyboards. By studying animation principles and techniques in contemporary fields of graphic design, students will explore terminology used in animation, including (but not limited to) cell and computer animation, stop-motion, and frame-by-frame animation. In addition, students will learn how to use a sequence of images to communicate their ideas or tell their stories. They will come to an understanding of how content meaning is created or changed when the structure or sequence changes, and how viewers respond emotionally. In the last instance, students will be able to create motion graphics for use on television or in online media. Students will be equipped with this knowledge in a series of lectures, readings, exercises, and projects and demonstrations. Evaluations of students will be based on in-class contribution and participation, ability to critique, develop concepts, and demonstrate proficiency with various media.
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