MAD3103

Computer Game Design 电脑游戏设计

Media Arts and Design · DCC · Major Elective Courses · 3 Units

Course Descriptions

Like a number of courses in Media Arts and Design, this one is also based on skills, and intends to provide a strong foundation of computational concepts that can be found supporting user interfaces and games in different platforms. This will allow students to apply these techniques when developing new interfaces and games. Contemporary media, such as smartphones and tablets use these interfaces as the windows and face of intelligent games. As such, no matter how sophisticated and engaging visual interface and interaction becomes, they are still driven by intricate computational concepts and the meticulous application of those concepts. The course content takes students way beyond simple interfaces and will explore a number of input modalities (including webcams and microphones). Special topics will be introduced from time to time so that students can expand their skills in areas such as path-finding, cellular automata, and cellular and generic algorithms.

Prerequisite

MAD3053 Colour Concepts, Theory and Planning

Workload

Workload not available

Modules

Modules not available

Overall Score

10.0/10

Last updated: 5 years, 9 months ago